A Roguelike card game where your deck is full of lies


Its coming to steam soon. Please wishlist if you find it interesting :)

Steam Link
(https://store.steampowered.com/app/3522600/Demon_Bluff/)


How it works?

You are dealt a couple of cards. Click on them to reveal their characters.

Most characters, when revealed or clicked, will give you information that helps you find the Evil ones.

Evil characters Bluff (they pretend to be a Good role) and Lie (their information is always wrong, false or not working, but you can still use their lies to work backwards and uncover the truth).

You have 10 health, every mistake will deal 5 damage to you (so you can make only 1 mistakes per round)

Your goal:
Find and Execute all Evil characters.
To Execute someone, click the dagger icon in the corner.


Useful notes:

  • There usually can only be 1 character of the same role, so if there are 2 same roles it means someone is Lying (or is a Doppleganger)
  • Characters using 'steps' does not include themselves in info when counting steps
  • Minion created by Puppeteer will always say truth (its a current known bug) - it should Lie

Current Version Info:

  • Current max Ascension is 12
  • Roguelike mode is highly experimental and might not be very balanced


______________________________

Examples:


Lookout (Learns one Good character)

  • If they are Good, they might say: “#8 is Good.” → ✅ True

  • If they are Evil, they might say: “#7 is Good.” → ❌ False (#7 is actually Evil)

Knight (Cannot die)

  • If they are Good, they survive being executed.

  • If they are Evil, they die when executed.

Hunter (Learn how far I am from the nearest Evil)

  • If Hunter is #1 and closest Evil is #2 - his info is "I am 1 steps away from Evil".
    (When counting steps - Does not include itself, but include the Evil). Lowest step count is 1.
Published 23 hours ago
StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(5 total ratings)
Authoruzabiart
GenreCard Game, Puzzle, Strategy
Made withUnity
Tags2D, Casual, Dark, deduction, Roguelike, Singleplayer, social-deduction
LinksSteam

Comments

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(+1)

A couple of bugs to iron out to be sure, but dang it sure is a fun game. Looking forward to this one!

(+2)

Pretty nice game you have here !

I think the logic behind some power need a bit of a tweak, character putting themself in their info aren't exactly helpful (as a good ans an evil player would say the same thing). Also there seems to be no difference between minions and demons right now. Also the Knight is a bit strong because it's a free execution without consequences? The baker is really funny. The dreamer info isn't really helpful.

Still, It's a quite good game that might need some mechanical polish

(2 edits)

Thanks for insights!

Definitely planning to keep iterating on characters and adding new ones :).

I agree with your points.

Knight is strong, he is designed to be mostly in the easier levels, might be removed in later Ascensions/Difficulties. Also later planning to add characters that can mess with 'Immortality', so he might lose value when I add few characters. Will see.

Characters pointing themselves might be sometimes their only option, but I agree, it should probably be limited.

The totally not witcher operates the same way as the knight if you target himself I think.

Nah because you won't be able to say if he is evil or not.

(+1)(-1)

Nice game.

It seems like the game just lies sometimes. Like I just had an innocent fortune teller tell me that neither a wretch or a saint are evil

And the evils don't always lie

wretch appear as evil to other character so it seems normal ?