v 131 Changelogs


v0.131d (April 8):

Balance changes:

  • Slayer - Now kills an Evil character instead of dying due to its own ability.
  • Judge - Can now detect if character is 'Bluffing' (instead of 'Lying'). Bluffing is when character is Hiding its real role - Meaning all Evil, and few Outcasts like: Drunk or Doppelganger appear as 'Bluffing'. All other characters should appear as 'Honest'.
  • Lookout and Gemcrafter - Can no longer point to themselves when giving info (unless they have no other option).
  • Plague Doctor - If Poisoned picked: now also says who he picked.
  • Jester adjusted - Now it let you pick 3 characters (was 4).
  • Wretch - Evil characters can not bluff as him now.

Fixes:

  • Alchemist - Fixed a bug where he could sometimes say Truth even if he was Evil or Poisoned.
  • Bard - Fixed a bug where he could sometimes say Truth even if he was Evil or Poisoned.


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Previous changes:

v0.131c (April 7):

  • Fixed Oracle sometimes giving info with characters that are not in the game yet
  • Fixed Alchemist not being able to reveal in few edge cases
  • Slightly improved few character illustrations to be more readable

v0.131b (April 7):

  • Druid now properly says 'Pick 3 characters...' (was '2' before)

v0.131a:

  • Fixed Knitter misbehaving when there were 3 or more pairs of Evil
  • Fixed Druid not being able to select 3rd character in few cases
  • Puppeteer now creates Puppets only from Villagers when possible (no longer from both Outcasts and Villagers)
  • Fixed an issue where Judge incorrectly detected lies from characters like Doppelganger or Puppet (They are not Villagers, but their info is still correct)
  • Slight changes to spelling for Slayer and Wretch. Also changed spellings from 'X steps away...' into 'X cards away...'
  • Changed Baker to trigger instantly rather than waiting for its own reveal animation. This should fix a few minor issues with the character.

Files

v_0031a_html.zip Play in browser
10 days ago

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